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  1. Location
  2. Using the value
  3. Troubleshooting

Axis Y

Set the dimensionless y component of the rotation axis through the global origin.

Set the dimensionless y component of the rotation axis through the global origin.

Location

Geometry workspace → Rotate → Axis Y

Initial value: 0.

Set the dimensionless y component of the rotation axis through the global origin. The three components are normalized, so their magnitude does not change the object size. Use a nonzero vector; a zero vector currently falls back to global +z.

Using the value

Select the earlier inputs, set this control and choose Build All Geometry. Recheck downstream selections after the operation.

Troubleshooting

Inspect selected objects, overlap and retained inputs. For a rejected transform order, apply Scale before Rotate where appropriate instead of assuming every operation order is supported.

Axis Y — Telion 0.1.0-alpha | Telion