ReferenceAvailable
Work Plane
Place a local plane for creating two-dimensional profiles used by later solid operations.
Place a local plane for creating two-dimensional profiles used by later solid operations.
Where to find it
Geometry workspace; System → Geometry
How to use it
Set the plane position and orientation, then add profiles on that plane. Choose Build All Geometry to update Graphics.
Settings and initial values
| Setting | Initial value | Meaning |
|---|---|---|
| Origin | Center | Center places the profile center at Position X, Position Y and Offset Z. Corner adds half Width along local u and half Height along local v. These offsets follow the plane orientation, not necessarily global x and y. |
| Width | 1[m] | Set the extent of the plane's rectangular profile along local u. It can be used directly as an extrusion profile. Use a positive length in metres or compatible units, such as 10[mm]. |
| Height | 1[m] | Set the extent of the plane's rectangular profile along local v. It is not a thickness or solid volume. Use a positive length in metres or compatible units, such as 10[mm]. |
| Position X | 0[m] | Set the global x coordinate of the work-plane reference point in metres or compatible units. Offset Z is the global z coordinate, not a displacement along a tilted plane normal. Origin determines whether this point is its center or local corner. |
| Position Y | 0[m] | Set the global y coordinate of the work-plane reference point in metres or compatible units. Offset Z is the global z coordinate, not a displacement along a tilted plane normal. Origin determines whether this point is its center or local corner. |
| Offset Z | 0[m] | Set the global z coordinate of the work-plane reference point in metres or compatible units. Offset Z is the global z coordinate, not a displacement along a tilted plane normal. Origin determines whether this point is its center or local corner. |
| Axis X | 0 | Set the dimensionless x component of the work-plane normal. The three components are normalized, so their magnitude does not change the object size. Use a nonzero vector; a zero vector currently falls back to global +z. |
| Axis Y | 0 | Set the dimensionless y component of the work-plane normal. The three components are normalized, so their magnitude does not change the object size. Use a nonzero vector; a zero vector currently falls back to global +z. |
| Axis Z | 1 | Set the dimensionless z component of the work-plane normal. The three components are normalized, so their magnitude does not change the object size. Use a nonzero vector; a zero vector currently falls back to global +z. |
Result
Built solids and their selectable entities appear in Graphics.
Troubleshooting
A profile on the wrong plane may look correct from one view but extrude in the wrong direction.