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  1. Where to find it
  2. How to use it
  3. Settings and initial values
  4. Result
  5. Troubleshooting

Array

Repeat geometry at regular offsets.

Repeat geometry at regular offsets.

Where to find it

Geometry workspace; System → Geometry

How to use it

Set the repetition counts and spacing after selecting the source objects. Choose Build All Geometry to update Graphics.

Settings and initial values

SettingInitial valueMeaning
ObjectsallSelect earlier objects by label or a named selection; comma or semicolon separates labels and all selects available inputs. Confirm the highlight so an unrelated object is not transformed.
Keep input entitiestrueWhen enabled, keep the source objects at the original array position. When disabled, replace them with the generated array, including an instance at the original position. Counts still include that first position, not only extra copies.
Count X4Choose the number of array positions along global x, including the original position. Enter an integer of at least 1; the current calculation rounds down and clamps smaller values to 1. The product of the three counts is the number of positions per input object.
Count Y1Choose the number of array positions along global y, including the original position. Enter an integer of at least 1; the current calculation rounds down and clamps smaller values to 1. The product of the three counts is the number of positions per input object.
Count Z1Choose the number of array positions along global z, including the original position. Enter an integer of at least 1; the current calculation rounds down and clamps smaller values to 1. The product of the three counts is the number of positions per input object.
Spacing X1[m]Set the signed global x offset between consecutive array positions in metres or compatible units. Zero spacing can place copies on top of one another when the count exceeds 1.
Spacing Y0[m]Set the signed global y offset between consecutive array positions in metres or compatible units. Zero spacing can place copies on top of one another when the count exceeds 1.
Spacing Z0[m]Set the signed global z offset between consecutive array positions in metres or compatible units. Zero spacing can place copies on top of one another when the count exceeds 1.

Result

Built solids and their selectable entities appear in Graphics.

Troubleshooting

Large repetition counts increase geometry and mesh costs. Start with a small array and inspect overlaps.

Array — Telion 0.1.0-alpha | Telion