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  1. Where to find it
  2. How to use it
  3. Settings and initial values
  4. Result
  5. Troubleshooting

Move

Translate an existing geometric object without changing its size.

Translate an existing geometric object without changing its size.

Where to find it

Geometry workspace; System → Geometry

How to use it

Select the input object and enter the displacement components. Choose Build All Geometry to update Graphics.

Settings and initial values

SettingInitial valueMeaning
ObjectsallSelect earlier objects by label or a named selection; comma or semicolon separates labels and all selects available inputs. Confirm the highlight so an unrelated object is not transformed.
Keep input entitiesfalseWhen enabled, retain the original selected objects as well as the operation result. When disabled, replace the selected inputs with the result. Retained overlapping solids can require different material or mesh selections; inspect them before solving.
Displacement X0[m]Add this signed global x displacement to every selected point. Use metres or compatible units. This is a translation offset, not the final coordinate of the object center.
Displacement Y0[m]Add this signed global y displacement to every selected point. Use metres or compatible units. This is a translation offset, not the final coordinate of the object center.
Displacement Z0[m]Add this signed global z displacement to every selected point. Use metres or compatible units. This is a translation offset, not the final coordinate of the object center.

Result

Built solids and their selectable entities appear in Graphics.

Troubleshooting

Check whether the setting describes a displacement or a final position; rebuild dependent selections afterward.

Move — Telion 0.1.0-alpha | Telion