ReferenceAvailable
Mirror
Create a reflected geometric arrangement about a plane.
Create a reflected geometric arrangement about a plane.
Where to find it
Geometry workspace; System → Geometry
How to use it
Choose the input objects and mirror plane before building. Choose Build All Geometry to update Graphics.
Settings and initial values
| Setting | Initial value | Meaning |
|---|---|---|
| Objects | all | Select earlier objects by label or a named selection; comma or semicolon separates labels and all selects available inputs. Confirm the highlight so an unrelated object is not transformed. |
| Keep input entities | true | When enabled, retain the original selected objects as well as the operation result. When disabled, replace the selected inputs with the result. Retained overlapping solids can require different material or mesh selections; inspect them before solving. |
| Normal X | 1 | Set the dimensionless x component of the mirror-plane normal. It is normalized; Point X/Y/Z locate the plane. Use a nonzero vector and inspect which side receives the reflected object. |
| Normal Y | 0 | Set the dimensionless y component of the mirror-plane normal. It is normalized; Point X/Y/Z locate the plane. Use a nonzero vector and inspect which side receives the reflected object. |
| Normal Z | 0 | Set the dimensionless z component of the mirror-plane normal. It is normalized; Point X/Y/Z locate the plane. Use a nonzero vector and inspect which side receives the reflected object. |
| Point X | 0[m] | Set the global x coordinate of a point on the mirror plane, in metres or compatible units. The Normal vector sets orientation; this point sets plane position. |
| Point Y | 0[m] | Set the global y coordinate of a point on the mirror plane, in metres or compatible units. The Normal vector sets orientation; this point sets plane position. |
| Point Z | 0[m] | Set the global z coordinate of a point on the mirror plane, in metres or compatible units. The Normal vector sets orientation; this point sets plane position. |
Result
Built solids and their selectable entities appear in Graphics.
Troubleshooting
The reflected orientation can change which faces should receive a load or boundary condition.