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  1. Location
  2. Using the value
  3. Troubleshooting

Origin

Origin currently does not change the built sphere.

Origin currently does not change the built sphere.

Location

Geometry workspace → Sphere → Origin

Initial value: Center.

Origin currently does not change the built sphere. Center X, Center Y and Center Z remain its center for either choice; use those coordinates to position it. Do not rely on a Corner preview shift for meshing.

Using the value

Set the dimensions and placement, then choose Build All Geometry. Inspect the built shape before assigning domains or generating a mesh.

Troubleshooting

Check radius versus diameter, units, Origin and axis direction. With tilted primitives, prefer Center and explicit coordinates rather than assuming Corner follows the rotated bounding box.

Origin — Telion 0.1.0-alpha | Telion