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  1. Location
  2. Using the value
  3. Troubleshooting

Normal Z

Set the dimensionless z component of the mirror-plane normal.

Set the dimensionless z component of the mirror-plane normal.

Location

Geometry workspace → Mirror → Normal Z

Initial value: 0.

Set the dimensionless z component of the mirror-plane normal. It is normalized; Point X/Y/Z locate the plane. Use a nonzero vector and inspect which side receives the reflected object.

Using the value

Select the earlier inputs, set this control and choose Build All Geometry. Recheck downstream selections after the operation.

Troubleshooting

Inspect selected objects, overlap and retained inputs. For a rejected transform order, apply Scale before Rotate where appropriate instead of assuming every operation order is supported.

Normal Z — Telion 0.1.0-alpha | Telion