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  1. Location
  2. Using the value
  3. Troubleshooting

Position Y

Set the global y coordinate of the point chosen by Origin: the minimum corner or the center of the block.

Set the global y coordinate of the point chosen by Origin: the minimum corner or the center of the block.

Location

Geometry workspace → Block → Position Y

Initial value: 0[m].

Units: m. Enter a compatible quantity.

Set the global y coordinate of the point chosen by Origin: the minimum corner or the center of the block. Use metres or compatible length units.

Using the value

Set the dimensions and placement, then choose Build All Geometry. Inspect the built shape before assigning domains or generating a mesh.

Troubleshooting

Check radius versus diameter, units, Origin and axis direction. With tilted primitives, prefer Center and explicit coordinates rather than assuming Corner follows the rotated bounding box.

Position Y — Telion 0.1.0-alpha | Telion